![]() Commonwealth Rising and Remote Management conflicting with each other Alternatively, roll back to Dark Horizons and change loot detector's settings or skip to "War is good for business". ![]() This is due to the "loot detector" mod scrapping Jake's gatling by accident in "Dark Horizons". End of the Beginning won't startĭetails: The quest doesn't start after completing "War is good for business" and waiting. Workaround: Save before exiting the vault, switch to third person, exit power armor, tinker with radio options in the holotape or set a different quest stage. Moving Day - Radio won't activate properly for the first time Workaround: Possible workaround in the same thread, or set a different quest stage using console. Hostile Takeover - Gunners not hostile, quest doesn't advance Status: The solution for XDI users was incorporated into the mod. Workaround: Update to 2.3.2a or install msalaba's patch if using XDI: ![]() When There's Smoke - Can't interact with the radioĭetails: The options to turn up or turn down the radio don't show. ![]() Hub of the Problem - Jake is stuck until leaving the place Scavver's Delight - Jake rushes to attack the enemies and otherwise acts weird Workaround: Try manually assigning settlers to houses and jobs, especially Paul and Lily. If I Had a Hammer - objectives aren't updating or are jumping back and forth Warning about the quests being unable to startĭetails: Error message about quests failing to start. ![]()
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