![]() ![]() I haven't tested it out in the nether yet, but as far as the overworld goes, things are much smoother. Removing this mod from the server and adding it client side only seemed to work fantastically. It did not produce a crash, but it was not playable. Adding this mod to the server ONLY caused my client to freeze every 5-10 seconds or so. I personally use Sphax 64x texture packs for almost all of the mods in DW20. Server is 3GB, has 3 players and we're still very early game. Yes even armoabackup is still there (was for this test). No other mods installed, no mods removed from default pack. It was 4 am and I was the only person on. I'm a server admin and tried installing this mod on our server. Looking to minimize lag both client side and server side with this mod. If you want to add the shader mod you have to use an older version for it to work together (v2.3.22 shader works fine) ![]() Texture object class: .texture.TextureMapÄid you by chance add a shader mod to the pack also as it looks like the same error when adding the latest shader mod version. ![]() Resource location: minecraft:textures/atlas/blocks.png ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |